Approach

How a project runs

Six to ten weeks, four stages, and something you can look at every week.

The weeks below, as dates. Nothing is skipped for holidays, and a stage moves when a sign-off does.

  1. Week 1⁠–⁠2 

    Strategy

    One idea, a sitemap, and a written brief you sign off on.

    You get

    • The one idea, on one page
    • Sitemap and content plan
    • First draft of the key copy

    The one ideaConcrete and Light

    An architecture practice sells one thing, and it isn’t floor plans. It’s how a room feels at four in the afternoon.

    Week 2: the one idea, on one page
  2. Week 3⁠–⁠5 

    Design

    Real pages in the browser, not slides.

    You get

    • Type and color system
    • Desktop and phone pages you can click
    • Art direction for the images
    The same section as its first sketch: the layout in pencil lines on paper, the headings drawn as outlines, the text as gray bars.
    Week 4: the week-one sketch under the page it became
  3. Week 6⁠–⁠8 

    Motion and build

    Animation with a purpose. Performance budgets from day one.

    You get

    • Motion running on your own content
    • A reduced-motion version of everything
    • The production build, page by page
    Page ready on a phone
    976msof 2.5 s
    Tap answered on a phone
    88msof 200 ms
    Week 7: the budget, measured on every build (this site’s own)
  4. Week 9⁠–⁠10 

    Launch and handoff

    Deployed, documented, and yours. No lock⁠-⁠in.

    You get

    • Deployment and DNS
    • Repository, documentation and a handoff call
    • A QA report that says it passed
    your-site/
      README.md           how to run it, on one page
      docs/decisions.md   why each choice was made
      src/                the site, yours to change
      qa-reports/         every release gate and its numbers
    Week 10: the repository, handed over

You talk to the people doing the work. There is no account manager.

Approach

What we need from you

Tick what you have

 

Start a project

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